Phone: +98 (0)919 032 9669
Email: fateme.hosseinnia@yahoo.com
Birth date: 13, February,1994
2020 – Present
Frontend Developer, Chargoon Company, Tehran Iran
2018 – 2021
Environmental game designer, Tehran Iran
2018 – 2019
Environmental game designer, Qazvin Iran
2016
Software Support, Varanegar Company(internship),
Tehran Iran
2012 – 2017
Bachelor Degree of Computer Engineering(hardware),
Hamedan University of Technology,Iran
2017 – 2020
Master Degree of Computer Engineering(software),
imam khomeini international university,Iran
2018
Winter School, GraDAna EU Project Data Analytics
University of Bonn ,Germany
• Microsoft Office package: Microsoft Word, Power Point, Excel
• Database : SQL Server
• Software and IDE: Unity, Visual Studio, VS Code,
• Programming: C,C++,C#, SQL, HTML,CSS3,JavaScript,React
• others: Git, Azure DevOps and Hadoop ecosystems(beginner)
• Persian (Native)
• English (Intermediate)
• Gamification (Healthcare, Tourism and Education)
• serious games
• Cognitive Modeling
• Cognitive game
• Healthcare game design
• Virtual reality and augmented reality
• Artificial intelligence and Machine learning
International Conferences:
Hosseinnia, F., Khaleghi, A., & Mahmoudi, K. (2021). Using
Gamification Based on Virtual Reality Mobile Platform for
Treatment of Adults with Amblyopia. Advances in Intelligent
Systems and Computing, 1192 AISC.
https://doi.org/10.1007/978-3-030-49932-7_78 [Google Scolar]
Journals Articles :
Khaleghi, A., Aghaei, Z., & Hosseinnia, F. (2022). “Toward Using
Effective Elements in Adults’ Amblyopia Treatment in a Virtual
Reality-Based Gamified Binocular Application”. Entertainment
Computing 43 (2022) 100504 DOI:
10.1016/j.entcom.2022.100504 [CrossRef]
• Winter School, GraDAna EU Project Data Analytics(2018)
• 4th brain and cognitive school (July ,2018)
• 7th brain and cognitive school (November ,2019)
• Electronic mental health weekend start-up at Tehran University
(February, 2019)
• B.Sc Project, at Hamedan University of Technology, Hamedan,
Iran(2017)
Review and implement the compression algorithm of mp3
• M.Sc Project, Imam Khomeini International University (IKIU), Qazvin,
Iran (2018-2020)
computer games effect on treating amblyopia: an adults case study
• Designing an environmental game to introduce Saad al-Sultaneh
Caravanserai in the city Qazvin to tourists using gamification elements
(2017)
• Designing an environment game based on smartphone software to
introduce Saad Al-Saltaneh Caravanserai in the city Qazvin to tourists
using gamification elements and AR technology.
• “Chaingard” startup, foreign tourism integrated service system and
financial service tourism coin using blockchain (Nextera Factory,Tehran
University,2020 )
• Designing an environment game based on a smartphone to introduce
Certification
project experience
• Saadabad Palace in Tehran using gamification elements and AR
technology (2020).
• Designing an environmental game based on a smartphone to introduce
Tehran’s Mellat Park using gamification elements (2020)